Quality of life improvements and Steam Demo release


Hello everybody!

I've just updated the Bravest Chicken prototype with a couple of quality of life improvements that were requested as feedback:
- added "stun indicator" - swirling stars above the chicken when you've hit an obstacle and you can't control the chicken
- camera has been reworked to follow the chicken more closely and allow to see further ahead
- there's a "play again" option once you've reached the top
- outline of walls has been updated so that it now fits into the collider
- I fixed a bug where it was possible to got stuck when landing on rotated obstacles - now you should get pushed a little after 5 seconds

You can view more detailed videos about those changes on my YouTube channel here: https://www.youtube.com/@FrajdaGames/videos

Additionally I've released the Bravest Chicken Demo on Steam and I will be participating in Steam Next Fest June 2024. You can check it out here: https://store.steampowered.com/app/2359270/Bravest_Chicken/

Hope you'll like those changes!
Filip / Frajda Games

Files

bravest-chicken-v18-960x540.zip 920 kB
Jun 08, 2024

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- I fixed a bug where it was possible to got stuck when landing on rotated obstacles - now you should get pushed a little after 5 seconds


This was changed to 3 seconds on October 15th 2024.