Fireworks Incremental is a prototype of an incremental game about fireworks. Launch rockets, cause explosions, hire units, unlock buildings, and automate your way to the ultimate fireworks spectacle.

This is an early version. I'm actively developing the full game and would love your feedback. There's a short feedback form at the end, or you can leave a comment here. Every bit helps!

If you enjoyed it, consider wishlisting on Steam - that's the best way to support the development.

Thanks!
Filip

Published 7 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorFrajda Games
GenreSimulation
Tags2D, Arcade, Casual, Clicker, Idle, Incremental, Management, Pixel Art, Retro, upgrades
LinksSteam
ContentNo generative AI was used

Comments

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(+1)

Awesome game, can't wait to see the full release! I got to over 500 BPS and it fullfilled my fantasy of setting the sky on fire! :D The pop-up windows disappear a little too quick for my taste, other than that loved it! 

That's great to hear, thanks for playing! :)

Do you refer to the pop-up windows above buildings? The one with upgrades and stuff? Yeah I noticed that during playtesting myself and I'll definitely change it. The primary reason is that the game checks if the player hovers on either the modal or the building sprite and most of the buildings are quite narrow compared to the modals so it's very easy to hover off of them when trying to hover over the modal. It's annoying - I'll definitely change that.

(+1)

That's what I meant. Great to hear! :)

(+1)

You did really well. I enjoyed this, excited to see how you're going to make this even more epic in time for 4th of July in the States, and other festivals using fireworks world wide events. :)

Thank you so much!! Theme festivals is a nice idea - I think I'm going to use this. I'm actually aiming for a (late) July release BTW, so not quite July 4th but let's say close enough :D