Awesome game, can't wait to see the full release! I got to over 500 BPS and it fullfilled my fantasy of setting the sky on fire! :D The pop-up windows disappear a little too quick for my taste, other than that loved it!
Do you refer to the pop-up windows above buildings? The one with upgrades and stuff? Yeah I noticed that during playtesting myself and I'll definitely change it. The primary reason is that the game checks if the player hovers on either the modal or the building sprite and most of the buildings are quite narrow compared to the modals so it's very easy to hover off of them when trying to hover over the modal. It's annoying - I'll definitely change that.
You did really well. I enjoyed this, excited to see how you're going to make this even more epic in time for 4th of July in the States, and other festivals using fireworks world wide events. :)
Thank you so much!! Theme festivals is a nice idea - I think I'm going to use this. I'm actually aiming for a (late) July release BTW, so not quite July 4th but let's say close enough :D
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Awesome game, can't wait to see the full release! I got to over 500 BPS and it fullfilled my fantasy of setting the sky on fire! :D The pop-up windows disappear a little too quick for my taste, other than that loved it!
That's great to hear, thanks for playing! :)
Do you refer to the pop-up windows above buildings? The one with upgrades and stuff? Yeah I noticed that during playtesting myself and I'll definitely change it. The primary reason is that the game checks if the player hovers on either the modal or the building sprite and most of the buildings are quite narrow compared to the modals so it's very easy to hover off of them when trying to hover over the modal. It's annoying - I'll definitely change that.
That's what I meant. Great to hear! :)
You did really well. I enjoyed this, excited to see how you're going to make this even more epic in time for 4th of July in the States, and other festivals using fireworks world wide events. :)
Thank you so much!! Theme festivals is a nice idea - I think I'm going to use this. I'm actually aiming for a (late) July release BTW, so not quite July 4th but let's say close enough :D